Material Fuse Command

Combines materials that are touching and a part of the same member under a single submaterial mark. You select the materials to fuse.
This example of a standard part, a valve handle, was created in Modeling by fusing material.

1 . Preselect a material you want to fuse other materials to. This enables the Materials contextual page. Click the Material Fuse icon found in the Operations section. Skip step 2.

Alternative: Invoke Material Fuse using the Find Tool by searching the command name and clicking the Material Fuse icon, which is pictured above. Proceed to step 2.

2 . Select the material you want the material(s) fused to, then press Enter .

Note : The first selected material's properties (steel grade, surface finish, etc.) are retained in the standard part .

3 . Select one or more material(s) you want fused to the material selected in step 1 or 2, then press Enter .

4 . Left-click to confirm that these pieces of materials are to be fused and given a single minor mark. Right-click to cancel the fuse.

  • To preselect the materials for step 1, you may want to set the selection filter to 'Material '.
  • Because the fused material receives a single submaterial mark , it is listed on one line in the member bill of material.
  • Make sure that the to-be-fused materials are all a part of the same member and are all touching.
  • To set the description for the bill of material, Edit Material and on the General Information window, enter the " Description " you want.
  • The material type of a fused material is a standard part . Once materials have been fused, there is no way to unfuse them.